Key of Stars: Abolethic Sovereignty, Book III

By Bruce R. Cordell

Lovecraftian horror from award-winning Forgotten Realms® game dressmaker Bruce R. Cordell.

Raidon Kane survived his conflict opposed to the eldest aboleth, yet got here away along with his brain shattered. future arms Raidon one final likelihood to circumvent the Abolethic Sovereignty's schedule, yet provided that he can locate inside of himself the power to care. Raidon, the warlock Japheth, and Anusha, a tender lady whose desires are made actual, needs to locate Key of Stars ahead of it's used to open the a long way Manifold, and all truth drowns in a tide of terrible madness.

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Pathfinder Player Companion: Pirates of the Inner Sea

By Amber E. Scott

  • Details on pirate strongholds, from the tropical isles of the Shackles to the Varisian urban of Riddleport and past, current quite a lot of thoughts for freebooters, corsairs, scallywags, or even government-sponsored privateers during the internal Sea sector. Pirate-themed archetypes, new spells and magic, feats, piratical personality qualities, a pirate slang primer, and extra watch for plunder during this player-friendly book!

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Resurrection (Forgotten Realms: R.A. Salvatore's War of the Spider Queen, Book 6)

By Paul S. Kemp

“Finding an individual to complete a chain after 5 novels from 5 diversified authors is not any effortless job. He’s acquired to be keen to discover the entire open roads the others have left for him. He’s bought to do his homework, and speedy. And given the standard of his predecessors’ paintings, he’s acquired to be solid . . . input Paul Kemp. Whew! Writers like this don’t come alongside each day.”

–R.A. Salvatore
The ny Times best-selling writer of The Swords


yet anything is diversified, whatever her priestesses can pay attention within the winds, consider of their spirits, and for a choose few see with their very own eyes. The Demonweb Pits, faraway from the Abyss to take its position one of the reduce planes, is extra harmful, extra scary than somebody has ever imagined. Teeming with feral spiders bent on ripping one another to items– killing, consuming, and killing again–the blasted panorama of Lolth’s own hell continues to be forming.

Quenthel Baenre, with the tattered remnants of her day trip carrying on with to devise opposed to her, crosses that spider-infested killing flooring in hopes of answering the decision of her reborn goddess. If she will make it to Lolth’s facet, can she even think what plans the Queen of the Demonweb Pits has had for her all along?

the ultimate novel in an epic six-part sequence from the fertile imaginations of R.A. Salvatore, and a pick out team of the latest, most enjoyable authors within the style. sign up for them as they create an finish to a devastating battle, and provides beginning to the maximum horror the geographical regions has ever known.

Danifae Yauntyrr, former battle-captive of residence Melarn, has come too a ways to prevent now. She has regained her freedom after years of servitude, yet has but to unique her revenge. even though she has won a lot, grown in either energy and ambition, and enjoys the safety of the strong draegloth Jeggred Baenre, Danifae nonetheless must kill Halisstra Melarn. yet how can she whilst she’s Quenthel and Pharaun into the center of Lolth’s reformed area, a hellish international of demonic spiders bent on consuming one another, and the rest silly sufficient to get of their way–including the selected vessel of Lolth herself.

whereas Danifae wonders how she’ll ever take vengeance on a girl she left at the back of at the floor of Faerûn, the very goal of her burning hatred is shut on her heals. Halisstra has come to the Demonweb Pits with a really diversified time table. In her arms she holds the fabled Crescent Blade, a sword she believes will furnish her the facility to kill Lolth herself–but provided that they locate her sooner than she absolutely completes her personal mysterious


The struggle of the Spider Queen involves an finish.

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Sword Play: Forgotten Realms (Netheril Trilogy Book 1)

By Clayton Emery

Wizard's Wager

Thousands of years sooner than the Age of Elminster, dragons rule the skies of Faerûn, and elves dominate the massive forests that disguise the land. in simple terms within the potent, magical empire of Netheril are males a strength to be reckoned with.

Bored and haughty in his midair fort, the Netherese mage Candlemas bets fellow wizard Sysquemalyn yes barbarian who has stuck his eye can continue to exist the main savage exams his good friend -- and lethal rival -- can devise. the single rule: The checks needs to supply the topic a few likelihood to outlive, in spite of the fact that slight.

Of path, "playing reasonable" is an idea as alien to the wizards of Netheril as "mercy."

But the topic in their guess, Sunbright Steelshanks of the Rengarth Tribe, has a brain -- and a will -- of his personal. And Candlemas and Sysquemalyn aren't the single avid gamers during this deadly video game of swords and sorcery . . .

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Bleeding Edge Adventures #1: Mansion of Shadows

By Robert J. Schwalb

Bleeding area Adventures number one: Mansion of Shadows (PDF)
A third period myth event for 1st to third point Characters
Author: Robert J. Schwalb
Cover Artist: Lisa Wood
Format: forty eight web page PDF
A 4.1 MB download
Version 3.5 rules-compatible

Fear the Shadows

Standing on a hill overlooking the lands of the Kirsvald is an historical mansion, the seat of energy of the Staufen relatives. After years of decline and creeping corruption, the as soon as noble condo has develop into a den of wickedness and the heart of a twisted plot orchestrated through an historic evil. Now the locals worry the Staufen identify and hate the oppression that has develop into their lot. it truly is into this lethal nest team of courageous heroes needs to descend to discover and defeat the vile serpents that poison this land.

Mansion of Shadows is choked with info, including:

* an entire event for 4 or extra characters of 1st via third level.
* an in depth gazetteer of the sector together with an intensive map.
* extraordinary maps of the mansion.
* variation eventualities for incorporating mass strive against principles from the complex Player's Manual.
* New mechanics just like the Damned feat and the Sinthrall template.
* New stat-block codecs for less complicated play.
* Terrifying creatures drawn from The e-book of Fiends just like the cranial wretch and the herlekin.

Mansion of Shadows launches eco-friendly Ronin's Bleeding part Adventures. Designed with today's savvy players in brain, this event blends exciting combats and interesting play environments, with the juicy roleplaying possibilities that continue bringing us again to the desk. no matter if you employ it as a stand-alone event or as a part of a brand new crusade, Mansion of Shadows takes your video game to the Bleeding Edge.

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Races of Destiny (Dungeon & Dragons d20 3.5 Fantasy Roleplaying)

By David Noonan, Aaron Rosenberg

A new sourcebook detailing people, half-breeds, and unique almost-human races for the D&D online game.

Races of future presents Dungeons & Dragons avid gamers with an in-depth examine people, half-orcs, half-elves, and different "almost human" unique races that populate the D&D international. usually more unusual or weird and wonderful than thoroughly unique races, those half-races exhibit the bizarre mixtures of skills and cultures attainable in a fable surroundings. This sourcebook comprises fresh races, new principles, feats, spells, and magic

items attuned to every race. The publication comprises fabric for gamers and DMs alike, together with new status periods, ideas for interplay among races, and a wealth of cultural information.

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Pathfinder Companion: Sargava, the Lost Colony

  • Perched at the fringe of the treacherous jungles of the Mwangi Expanse, Sargava was the loved southern colony of the good Empire of Cheliax. whilst the empire fell to devils a century in the past, turbulent oceans and fierce pirates lower Sargava from the aid and defenses of its mother or father state, stranding it in a wasteland of illness and demise. Pathfinder better half: Sargava, the misplaced Colony offers Pathfinder RPG gamers with every thing they should live on the Serpent’s cranium Pathfinder experience Path.
  • Learn the heritage of this determined Chelish colony and the traditional traditions it upholds extra strongly even than within the fallen place of origin. discover Eleder, the capital urban of Sargava, and the various intrigues that continue it balanced on a knife’s fringe of extinction. select a crusade trait appropriate to the Serpent’s Skull or a number of jungle adventures, study the secrets and techniques of the tribal ideals of the Mwangi, and subscribe to one of the pirate clans prowling the colony’s western seashores during this precious participant reference for the Pathfinder Roleplaying Game.

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Maiden of Pain (Forgotten Realms: The Priests, Book 3)

By Kameron Franklin

Fourth in a brand new sequence of standalone adventures concerning the clerics of the Forgotten nation-states global.

Maiden of discomfort is the fourth identify in a brand new Forgotten geographical regions novel sequence focusing particularly on clergymen, the preferred D&D® video game iconic type sometimes called clerics. each one identify will chronicle monks dependable to another deity within the Forgotten Realms
pantheon. just like the previous sequence The Rogues, every one novel within the clergymen series
is written as a stand-alone experience, permitting new readers a simple access element into the Forgotten nation-states world.

AUTHOR BIO: KAMERON FRANKLIN used to be picked to write down this novel because of an open demand proposals that ended in 500 submissions. Franklin’s was firm to be the simplest submission, and he was once provided a freelance for the unconventional. this can be his first novel.

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Circle of Skulls: Ed Greenwood Presents: Waterdeep

By James P. Davis

Trip to the darkish facet of town of Splendors.

Jinn is an angel trapped in mortal flesh, despatched down from the heavens to struggle, die, and be reincarnated ceaselessly within the conflict opposed to evil. yet through the years, revenge supplanted justice, and now he lives in simple terms to break vengeance—whatever the cost—on the darkish angel of Asmodeus who killed his lover. a sequence of brutal occult murders, left like breadcrumbs for him to stick to, lead Jinn instantly to the darkish angel—an invitation to a last conflict for the soul of Waterdeep. yet will he nonetheless have the ability to decide upon the trail of justice whilst he's so just about his enemy, after lifetimes of failure?

Circle of Skulls is a depressing myth of fallen angels, determined rituals, and a mysterious sequence of occult murders. Set within the vintage urban of Splendors and offered by means of Forgotten Realms® crusade atmosphere author and celebrated writer Ed Greenwood, you don’t are looking to fail to spot this fascinating glimpse into what the most recent variation of the nation-states has to provide.

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Psionic Power: A 4th Edition D&D Supplement

New recommendations for ardents, battleminds, priests, and psions.

Hot at the heels of the Player’s Handbook® 3 middle rulebook comes Psionic Power™, a D&D® complement that explores the psionic strength resource in additional element. This complement provides 1000s of latest techniques for D&D characters, particularly concentrating on heroes who channel the facility of the brain. It offers new builds for the ardent, battlemind, monk, and psion sessions, together with new personality powers, feats, paragon paths, and epic destinies.

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