Spellfire (Forgotten Realms: Shandril's Saga, Book 1)

By Ed Greenwood

A mass marketplace elevated version of Ed Greenwood’s first Forgotten geographical regions novel.

Author Ed Greenwood has back to his first novel set within the Forgotten nation-states global. operating from his unique notes, he has revised and increased the unconventional, constructing characters and scenes that have been minimize from the unique variation released in 1988. lovers will get pleasure from this mass industry version of the “director’s reduce” of the 1st novel in Greenwood’s tale of Shandril of Highmoon.

AUTHOR BIO: A resident of Ontario, Ed Greenwood created the Forgotten geographical regions surroundings approximately 30 years in the past and has written hundreds of thousands of novels, articles, and video game items within the surroundings. His latest novel is Elminster’s Daughter

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Player's Handbook 2: Arcane, Divine, and Primal Heroes (Dungeons & Dragons: Core Rulebook, 4th Edition)

By James Wyatt, Mike Mearls, Jeremy Crawford

New sessions, races, and different thoughts on your D&D(R) game.

This publication builds at the array of periods and races offered within the first Player's Handbook(R), including either outdated favorites and new, never-before-seen recommendations to the game.

The ebook provides a brand new strength resource for 4th variation D&D; periods utilizing the hot primal energy resource comprise the barbarian and the druid.

Player's guide 2 expands the diversity of ideas on hand to D&D gamers with new sessions, races, powers, and different fabric.

Personal assessment: provides alot of innovations on your 4th version video game, my avid gamers love the recent periods and races offered during this booklet, the e-book brings again a couple of sessions and races that have been in 3.5 that avid gamers overlooked having the choice to play as, reminiscent of the Bard, and the Sorcerer, in addition to the Gnome and Half-Orc. publication additionally provides a handful of latest and fascinating sessions and races to play as, a distinct should have for any 4th variation participant or Dungeon grasp

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Necromantic Lore (Legends & Lairs, d20 System)

Following within the footsteps of Draconic Lore, Necromantic Lore includes greater than thirty new undead, with part a dozen templates between them. those ghastly creations will hang-out your avid gamers' goals for years yet to come. they could cower ahead of the soul-destroying energy of the necromentals, or flee ahead of the mind-shattering horror of the atrocity wight. just a fortunate few will continue to exist to hunt support from the guiding spirit and legion of the useless, yet those that fall in strive against may perhaps upward thrust back as a foreverjack or an everlasting confessor.

The undead during this bestiary have been created to fill particular roles on your crusade. even if you would like a very demanding stumble upon to spring in your gamers or simply are looking to upload a marginally of unique aptitude in your international, Necromantic Lore has simply the undead you are looking for.

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Dark Sun Campaign Setting: A 4th Edition D&D Supplement

By Richard Baker, Robert J. Schwalb, Rodney Thompson

Discover a savage, wondrous world...

Aimed at avid gamers and Dungeon Masters, this online game complement explores the heroes and wonders of Athas—a savage wasteland global deserted through the gods and governed via poor sorcerer-kings. Use it to construct Dark Sun® heroes and exciting D&D® adventures set within the Seven towns of the Tyr sector, the Ivory Triangle, the ocean of Silt, and monster-infested wastelands—or plunder it in your personal D&D campaign!
The Dark Sun crusade Setting offers interesting personality thoughts for D&D players, together with new races, new personality topics and sophistication builds, new paragon paths and epic destinies, and new gear. It additionally presents every little thing Dungeon Masters have to run 4th variation Dark Sun campaigns or contain Dark Sun components of their homebrew campaigns. It has principles and suggestion for dealing with survival demanding situations, enviornment encounters, wilderness terrain, and event production. It additionally provides a brief, ready-to-play introductory event.

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The Sorcerer (Forgotten Realms: Return of the Archwizards, Book 3)

By Troy Denning

The interesting end of the go back of the Archwizards trilogy.

The Sorcerer concludes the go back of the Archwizards trilogy by means of New York Times bestselling writer Troy Denning. occasions during this trilogy may have nice influence on different Forgotten Realms novels to come back, and this actual name introduces components of swap to Forgotten Realms readers.

In the blasted ruins of Tilverton, demons stalk the shadows.

In Evereska and Cormyr, alliances crumble.

In the sun-baked barren region of Anauroch, an empire of darkness is established.

In the soul of a tortured elf, the long run is decided.

From the writer of The Summoning, The Siege, and demise of the Dragon (with Ed Greenwood), the Realms-shaking go back of the Archwizards sequence involves a beautiful conclusion!

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Ghostwalk (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Campaign)

The urban of show up rests atop ruins from precedent days and much above the doorway to the land of the lifeless. the following, the realm of the residing is shared both with the deceased, who linger in actual shape earlier than ultimately passing during the Veil. even if at present residing or lifeless, citizens and viewers are guaranteed of an eternity of motion and intrigue.

Ghostwalk comprises every little thing had to run a stand-alone crusade in and round the urban of happen, or to combine it into an latest international, together with principles for taking part in ghost characters and advancing within the new eidolon and eidoloncer sessions, a number of new status sessions, over 70 new feats and sixty five new spells, 3 entire adventures, 4 hugely precise stumble upon websites, and fourteen new monsters and templates.

To use this accent, a Dungeon grasp additionally wishes the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. A participant wishes simply the Player’s Handbook.

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Pathfinder Companion: Taldor, Echoes Of Glory

By Joshua J. Frost

  • Once a sprawling empire and the biggest bastion of humanity within the internal Sea sector, Taldor has crumbled into decadance and wreck. whereas the kingdom is a shadow of its former glory, many stay who may see their liked fatherland lower back to its right position of energy. but now not all who search Taldor’s revival accomplish that for noble purposes.
  • Specifically designed to aid avid gamers of the Pathfinder Society international prepared play crusade, this Pathfinder spouse serves as a useful source for a person who needs to run a crusade during this historical land. New magic, personality features, a status classification, and extra wait for within!

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Sacrifice of the Widow (Forgotten Realms: The Lady Penitent, Book 1)

By Lisa Smedman

Goddesses vie for the soul of people...

Halisstra Melarn, convert to the reason for the goddess Eilistraee, used to be despatched to the inner most depths of the Outer Planes to kill the demon goddess she as soon as worshiped, yet in its place used to be remodeled right into a hideous creature bent to the vengeful will of her former mistress.

For the Queen of the Demonweb Pits not just survived her Silence yet developed into anything more than she used to be ahead of - anything that not must percentage the area she calls her own.

Could or not it's that the struggle of the Spider Queen has simply began?

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Descent into the Depths of the Earth (Greyhawk Classics)

By Paul Kidd

The ranger and the faerie are back!

Fresh from their stumble upon at White Plume Mountain, the Justicar and Escalla are in order to Hommlet. yet existence round a pixie isn't precisely . . . strong. Escalla is drawn into the intrigues of the faerie court docket. prior to he is aware it, to avoid wasting her lifestyles the Justicar is on his method into the depts of the earth to struggle hobgoblins, drow, and the queen of the demonweb pits.

For an adventurer, it's all in a day's work.

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